I am a multi-disciplinary graphic designer, who loves to work in analogue forms at first, combining with digital formats in post production to deliver the final outcome.
Final year project
Metro Exodus - Creating the opening credits for a new Netflix show based on Metro 2035 by Dmitry Glukhovsky
Project 2 - 'The man in the gasmask' staring emptily at the Anomaly.
One of my photographs for my second project. The project was aimed at conceptualising what a Netflix adaptation of Metro Exodus would look like, realising the aesthetic captured in the book 2035 and Metro Exodus the game. I wanted to add a human element to the credits.
Within the world of Metro, there are a series of 'phenomenon's' things that are unexplainable, the anomalies are part of this and are balls of lightning that will kill everything that moves with sharp bolts of electricity.
Project 2 - 'A survivors gear' - Laid out to contextualise the setting at the start of the opening credits
The world of Metro, set in 2035 is a brutal one... In the opening, we see the protagonist's gear laid out on the table to contextualise the world he lives in.
Project 2 - 'The Journey Begins' - The start of the Exodus storyline, beginning in Moscow Leningradsky, the trainstation of Moscow.
The first shot is quite important as it shows where the journey begins and helps the protagonists escape into deeper Russia to find refuge and hope within the desolate wasteland. They find the Aurora steam engine and decide it will be their salvation into escape.
Project 2 - 'The table of Artyom' - The table of the main character as he sets his eyes on what he will do next
I created the table using loads of props that I had found in a reference image of a screenshot within the game. I wanted to create the matt black tools to match the overall aesthetic of my opening credits and have my model wearing tactical gloves to re-emphasise the atmosphere.
Project 1 - The melting of the ice caps and its affect on the UK
My first project shows the dramatic changing landscape that if the entire polar ice caps of the earth melted, the oceans would rise by 70 metres (230ft) causing the destruction of most of the UK. Within the game, this is the location where you shall play.
Project 1 - The tribes of the UK within and out of the game
Within The Depths, players will choose which tribe they want to join. The tribes will then compete on how much players can reduce their Co2 emissions together as a community. The tribes who lower their emission percentage the most will be rewarded and have the in-game currency of doubloons, increase in value. Tribes who don't reduce their emissions the most will have their currency fall in value making it harder to purchase cosmetics and ship upgrades to survive out at sea in the new dystopian Earth drowned in water...
Elliot Tharmananthar
Final year project
Metro Exodus - Creating the opening credits for a new Netflix show based on Metro 2035 by Dmitry Glukhovsky
Awards
DPS Award - Year in Industry
Work Experience
I worked within a small team at Wonder14 for around six months, helping to produce concepts and ideas for a multitude of varying projects that needed my creative input. I helped on:
- Customer research, synthesising data into more visually appealing designs
- Researching around the subject of each project
- Getting inspiration and creating meaningful initial ideas
- Present initial ideas into versions to create a final design
- Project pitch presentations to high-end clients
I was hired by an esports team called Team Kindred that primarily plays CSGO to help with the re-launch of their brand to update their look across a multitude of platforms compared with the top CS teams to make the team look professional and current.
● Graphic Design
● Animation
● Videography and Film Editing
● Social Media post designs
I was hired by Imagine, a small agency based in Leamington that wanted me to help out with some graphic design and would set briefs that I had a lot of creative freedom with. The team had a really good connection with each other and inspired me to get into the industry as it was a very pleasant place to work.